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WordSearch - Highlighters

As a lead artist on this feature, I was in charge of art direction for this new feature for the word puzzle game - WordSearch by PeopleFun.

I concept the highlighter feature, including rarity and overall feature UIs.

Worked closely with engineering to create highlighters in the Unity engine and worked directly in Unity to develop highlighters, UI, particle effects, and animations.

Engineers: Kevin Chen(Lead), Brandon Rhinier

Game Designer: Daniel House, Jonathan Lindsay-Rivera(PO)

QA: Kayla Takesue

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WordSearch - UI overhaul & others

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